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Archaea mudlet scripts
Archaea mudlet scripts





archaea mudlet scripts
  1. #Archaea mudlet scripts how to#
  2. #Archaea mudlet scripts install#
  3. #Archaea mudlet scripts update#
  4. #Archaea mudlet scripts upgrade#
  5. #Archaea mudlet scripts download#

The crowdmap format was accidentally updated to a version that requires a newer Mudlet to load it - please update your Mudlet to continue using it.ĭo mconfig locksewers on to stop the mapper from using any sewer grates. If you're using the crowdmap, it should not. Should the crowdmap say locked/unlocked 0 wormholes using crowdmap? If you wish to leave any feedback on the script, please comment on the Mudlet forums! If any find any mistakes in the map, BUG them, if you are using the game-provided map. Your map will be downloaded straight from the game as it provides it to you.

#Archaea mudlet scripts download#

To update your map, make sure that the map is open, and then go to Settings → Special Settings, and click on the Download map button. This will redownload the map for you - make sure you have the map window open, loading the new map won't work otherwise. To force an update on the map, type rl and then click on (force) besides Check for all updates. Updating the map in Achaea, Starmourn, Lusternia or StickMUD

#Archaea mudlet scripts install#

You can update using that - or you can come back to this page, download the latest copy and install that. The mapper script gained a feature a while ago where it is able to let you know when there's a new version of the script available, and even download it for you. Type mconfig to see all available options!

  • if you can use wormholes, do mconfig lockwormholes off - if you can't use wormholes, do mconfig lockwormholes on.
  • if you're on Achaea, Starmourn, Lusternia or StickMUD do mconfig crowdmap on.
  • import this script either as a package or a module in Mudlet.
  • make sure you're using a version of Mudlet that has a mapper (either a Map button or a Toolbox → Show Map option).
  • The mapper script is absolutely free, though if you'll be making adjustments to it, please contribute them back! It's best to reconnect or restart Mudlet after you to do, because the script won't know what game you're playing until it sees the welcome screen.

    #Archaea mudlet scripts upgrade#

    To upgrade your mapper script (not map): click on Package Manager or Toolbox → Package manager, select Install, and point it to the new mudlet-mapper.xml that you downloaded from above. Latest version (right-click and 'Save as'), see the changelog here. Would you like to setup a crowdmap for your game? Check out this template repo to get started.Īre you a game admin who'd like to add your game to the script? If you have similar GMCP room data, that is certainly possible.

    archaea mudlet scripts

    To contact Cylon regarding the Lusternia crowdmap you can reach him in game as Kaiel or on Discord, script is open-source and includes contributions from Kard, Keneanung, Patrick, Qwindor, Wyd and others! Would you like to add something? Get in touch with Vadi for more. Please include room numbers if possible to make it easier and faster for the corrections to be made.

    archaea mudlet scripts

    To contact Qwindor about adjustments that need to be made to the Achaean crowdmap you can contact him in game or on skype at "qwindor.rousseau". Have feedback, comment or a suggestion? Please comment here or join the Discord! Maintenance of the crowdmaps is mostly done by the following individuals: Qwindor (Achaea and Starmourn), Cylon (Lusternia) and Tamarindo (StickMUD). The script is written by Vadi, maintained by a group of volunteers.

  • maintaining map features and finding the shortest route to the nearest one of a given type (like: goto junk, goto repair, goto harbour.
  • using special movement types for even faster speedwalking (like gallop, glide, dash, sprint, runaway, and more).
  • automatic repathing if you get off course.
  • The script is included in the standard StickMUD GUI. You'll need to import the xml below in order for autowalking to work on Achaea, Aetolia, Lusternia, Imperian, or Starmourn. This is the Lua component to make the Mudlet Mapper work for IRE games and StickMUD.
  • 7.2.28 map delete all - clear the whole map.
  • 7.2.23 area labels - view/delete labels in an area.
  • 7.2.18 room label - add a label to a room.
  • 7.2.17 room area - move room to another area.
  • 7.2.16 spe clear - unlink all special command links.
  • 7.2.15 spev - link two remote rooms via special commands.
  • 7.2.14 spe - link rooms via special commands.
  • 4.7 What is the difference between a room mark and a map feature?.
  • 4.6 How do I delete the map to start over?.
  • 4.5 How do I tell it I have the celerity power (artefact or mhun racial ability)?.
  • 4.4.2 How can I say the keyword in another language?.
  • 4.4.1 How can I make it not remove my wings?.
  • #Archaea mudlet scripts how to#

    4.4 How to make it use wings in Achaea?.4.1 Should the crowdmap say locked/unlocked 0 wormholes using crowdmap?.3.1 in Achaea, Starmourn, Lusternia or StickMUD.







    Archaea mudlet scripts